How did
you become a designer/artist?
I was always an avid photographer as a kid,
but also very frustrated. I didn't really enjoy
the darkroom and I was frustrated that my pictures
weren't "better". I gave it up mostly
after high school and was an English and Creative
Writing major in college. I wrote a novel my
senior year in college and the irony really
was that the main protagonist of the piece was
a photographer.
After school, I struggled for a while trying
to find my fit with the working life. My grandfather
gave me a job (mostly out of sympathy and because
I was an available body) working on marketing
materials for his mid-sized engineering company.
I decided that the company needed to develop
some video presentation materials and set to
work learning how to do this. I wrote, directed,
cast, partially shot and edited the spots we
put together. I'm a geek from the '80s, so computers
and analog hardware are my world and working
in the editing suite on the video was a true
revelation. I suddenly discovered that my frustration
with photography wasn't a problem with "seeing"
so much as a problem of editing and application.
My work soon evolved into print and I picked
up a camera again. I paired up with my first
business partner/associate about 11 years ago
and started doing design, photography and marketing
for commercial clients and never stopped. I
do all the shooting for my seven-person design
firm, Studio
Two.
Where are you from originally?
I was born in Manhattan and lived there till
I was nine, and then moved up to the Berkshires
in western Massachusetts. I've lived in the
town of Lenox, off and on, for most of my life.
It's a great place because it is deep in the
country (about three hours from NYC and two
from Boston) but we have a TON of culture out
here, with theatres, music, museums, art, etc.
Many of the local institutions are my clients.
It's a very creative place.
Who were your main influences growing
up?
Growing up, the main forces in my life were
my family. My father is a serial entrepreneur
who lives a global life and took us along when
we were kids. My mother is the most creative
person I know and can create, craft, stitch,
draft or build just about anything. She always
has had a profoundly clear aesthetic for the
world that she creates and nurtures. I have
three brothers who are big influences on my
life. They are all creative people in different
fields of film, software and business. We see
each other a lot. I had a few great teachers
in grade school who I still look up to. Higher
education was mostly a bore. I did have a great
semester at Cornell in the creative writing
program with James McConkey, a great writer.
Did you go to art school/college for
design or are you self-taught?
I'm completely self-taught. I have been working
with design tools on the Mac since Photoshop
1.0 and have always had a pretty clear idea
of what I wanted something to look like. It's
just a task getting it done and keeping ahead
of the deadlines. I get all the design magazines
and look at a lot of pictures. I'm a self-taught
photographer, but now after more than a decade
I do a lot of very technical studio work and
feel capable of overcoming most any shooting
challenge.
Any advice or tips to novice designers?
Your portfolio is your life. I interview anyone
who gives me a call even if we aren't looking
for anyone because I want to see what kind of
work people are doing. I don't care about the
portfolio itself: bring in a box of great work.
I want to see things that I haven't seen before,
and I want to see a clear vision and a connection
to life. I also want to see that you can use
the tools of contemporary design. The drawings
you did in art class don't matter to me. The
drawings that you did, scanned in, manipulated,
laid out in InDesign, and made a great poster
for your friend's band? Now that's something
I can relate to. Portfolio, portfolio, portfolio.
Oh, and don't "design" your resume.
Just type it up and make it fit on one page
and watch out for typos.
What has been the most rewarding and
challenging project you have worked on?
For ten years now, I have been the agency of
record for Shakespeare & Company. This organization
here in Lenox is one of the leading lights of
both Shakespeare performance and Education.
A remarkable group, they have given me the opportunity
to design and illustrate their whole "look"
for the last decade, including new images for
every production, design work for all the different
institutional departments and programs, the
Web site, etc. It's challenging work creatively
(the third time to you set out to create an
image for "Romeo and Juliet" is when
things start getting interesting). The budgets
and the deadlines are tough; people in charge
come and go so you constantly have to prove
yourself over again. The rewards are in the
execution: when you see the image of "Hamlet"
that you created going out on brochures, playbills,
posters, Web sites, banners, in the ads, everything.
And people start buying tickets and performances
start selling out. I like it when my images
get out there and do WORK.
What is your favorite design piece?
Why?
If I had to choose a single piece that I have
done that stands out for me right now, it would
be this image for "As You Like It"
from the 2004 season at Shakespeare & Co.
The actress who is in this shot, Catherine Taylor-Williams,
frequently models for me. She has the perfect
look for this image, as the character of "Rosalind"
in the play disguises herself as a man for a
period of time. The play is one of the more
surreal ones that Shakespeare wrote, with a
metaphorical/symbolic transference between
this, the "real" world and a more
ideal world of "The forest of Arden".
I wanted to show that sense of the natural world
inhabiting or taking over the human reality.
The show itself is pretty comic, but like many
of Shakespeare's plays there is a lot of profound
emotional subtext, and that's what allows the
darkness in this image to work. All that being
said, I like this piece for its own merits entirely,
without any context. It's beautiful, and mysterious,
and sexy, and naturalistic. Those are all words
that I like to see in my work.
What are you doing now?
I'm working on a personal project in addition
to the daily deadlines. I've been working on
a novel, but an entirely graphic one. Not a
comic book or anything, but a book where a narrative
is told through an ongoing series of images.
I'm undecided as of yet if there will or won't
be a written narrative as well. The interesting
thing about this is that I'm not sure you could
really have done a project like this before
now. What I mean is that the images on each
successive page (I expect there will be around
a 100 distinct image compositions) are all made
up of dozens of other images and layers. I have
about 300,000 images on my server here at the
studio, and it's a huge archive to pull from
and build stories out of. If you set out to
do this without such an archive, you would have
to produce a movie. The story in the novel is
about a man who has lost his hope, and is caught
in the moment between life and death. He encounters
a number of entities including his Muse,
who guides him out of despair.
What are your plans for the future?
I'd like to build on the success I have had
with my personal work, with more work in galleries,
print sales, and working on the book projects
I have in mind. I'd like to expand my geography
both personally and creatively. When you are
focused on running a business you get tunnel
vision. I'd like to break out of that.
What American artist inspires you most?
Two artists who I admire are both local acquaintances:
Walton Ford and Gregory Crewdson. Both of these
guys work on the national level and do interesting,
rich work. Walton does these large Audubon-inspired
illustrations that are amazing and beautiful
in their own right but have, in addition, these
allegorical stories embedded in them. Gregory's
photographs speak for themselves, but I like
the imagination and craft that they embody.
What unlocks your creativity?
I like a challenge, something intellectual or
emotional. I like passion in the people I work
with and for. I believe in the creative power
of deadlines nothing gets done unless
there is really a reason to do it around here.
I like opportunities: last year I did six new
large-scale images that I wouldn't have ever
done simply because the opportunity to hang
some work in a well-trafficked space came up.
A good long bike ride never hurts to blow out
the cobwebs, but mostly I like a challenge to
get me going. |